Features of the engineWe made a high-quality product and our code is very clean, tested, and well documented.
Complex environmentsThe crowd simulation engine supports 2D environments as well as large 3D multi-layered environments, such as train stations or complex buildings.
Efficient simulationThe engine facilitates real-time simulation of 50.000 individually controlled agents (on a fast PC). Moreover, it supports more than 1 million agents on one PC (not in real-time).
Changing environmentsThe engine supports real-time changes in the environment.
Advanced behavioursThe engine supports advanced behaviors, including social groups, realistic collision avoidance, flowing behaviours and route changes when it is getting crowded.
Continuous developmentsThe engine is supported by Utrecht University by many staff members and students. Output from new research is continuously added to the engine.
Eric de WildeCOO
Wouter van TollProgrammer