Have you ever felt unsafe when you walked in a dense crowd, which appeared during Kingsdays or the Love Parade? Our start-up offers a software engine for simulating crowds in big infrastructures, events or computer games.
By simulation, we can compute in how many minutes a metro station can be evacuated, like we did for some stations of the Noord/Zuidlijn in Amsterdam. In addition, we have analyzed a large range of scenarios that could occur during the Grand Départ of the Tour de France in Utrecht. Finally, we created a plug-in for the popular game-engine, Unity3D, to enrich computer games with big crowds.
Our software uses the latest scientific insights of our community. It offers five different movement levels of the crowd, realistic collision-avoidance, social group behaviors, instant updates of the global routes and local paths when an obstacle is added, deleted or moved, real-time simulation of 50,000 people, and more.
By using a €150,000 government grant, we made our software market ready. With this, we have laid down a healthy foundation of applications that facilitate high-quality, real-time crowds.
Dr. Roland Geraerts | Assistant Professor | Information and Computing Sciences | Utrecht University | Princetonplein 5, room 418 | PO Box 80.089, 3508 TB Utrecht | +31 30 253 39 77 | firstname.lastname@example.org | www.uu.nl/staff/RJGeraerts
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