How do you prepare for an event that hasn’t happened yet?
Blog

A big thank you to Arjan van den Born (General director at ROM Utrecht Region) for the inspiring conversation and for your kind words. It was a pleasure to reflect on the journey of uCrowds and discuss where we’re heading next.

How do you go from a static event layout to actionable insights about how tens of thousands of people will move?

The TerraCrowds for Unreal Engine plugin is designed to be a versatile powerhouse for a wide range of industries. By integrating high-performance crowd simulation directly into the Unreal Engine ecosystem, it opens up transformative possibilities for various client applications.

Large public events such as Koningsdag bring hundreds of thousands of people together in historic city centres. How can we predict where congestion will occur before the event even starts?

What happens when geographic intelligence meets human movement simulation? You get a living, breathing model of your city: a digital twin where people, places, and data come together to reveal how the world really works.
