Blog

 TerraCrowds engine for Unreal engine 5.7 image

TerraCrowds engine for Unreal engine 5.7

The TerraCrowds for Unreal Engine plugin is designed to be a versatile powerhouse for a wide range of industries. By integrating high-performance crowd simulation directly into the Unreal Engine ecosystem, it opens up transformative possibilities for various client applications.

Read more
When GIS meets pedestrian simulation image

When GIS meets pedestrian simulation

What happens when geographic intelligence meets human movement simulation? You get a living, breathing model of your city: a digital twin where people, places, and data come together to reveal how the world really works.

Read more
Introducing TerraCrowds for Unreal Engine image

Introducing TerraCrowds for Unreal Engine

We’re excited to announce TerraCrowds, our high-performance and high-quality crowd simulation plugin for Unreal Engine 5.5. Designed for speed, realism, and scalability, TerraCrowds enables real-time simulation and visualization of massive agent populations in complex environments.

Read more
Simulating millions talk at NATO workshop image

Simulating millions talk at NATO workshop

Upcoming talk at NATO MSG-238 Workshop. We will give a talk at the MSG-238 19th Workshop on Commercial Technologies and Games for Use in NATO and Nations, entitled: Simulating millions: scalable pattern-of-life engines for dual-use applications.

Read more