Verification and validation are important concepts in the field of pedestrian dynamics, which studies the movement and behavior of pedestrians in crowded environments.
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We are excited to announce that we have received the Epic MegaGrant from Epic Games, which will be used to support the development of a high-performance crowd simulation plugin for Unreal Engine.

We are excited to announce some new features from our crowd simulation plugin for Unreal Engine 5, currently in development.

Our team is working on a plugin that integrates our state-of-the-art crowd simulation engine into the Unreal Engine.

To simulate, animate and render hundred thousand pedestrians in real-time. That was our 2022 mission for crowd simulation plugins we have been developing for Unreal Engine, Unity3D, the web and the cloud.

Our 2023 roadmap preview reveals our crowd simulation library that runs 150,000 real-time pedestrians in a web browser.