Simulate, animate and render 100.000 pedestrians in real-time

To simulate, animate and render hundred thousand pedestrians in real-time. That was our 2022 mission for crowd simulation plugins we have been developing for Unreal Engine, Unity3D, the web and the cloud.

This has been made possible by our fantastic uCrowds team, many students from Utrecht University, and all companies and municipalities we’ve working with. Featured in the clip is joint work with Epic Games, Amazon Web Services (AWS) and Cesium.

Thank you all and have a good 2023!

#crowd #simulation #highperformance #unrealengine #unity3d #wasm

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