Unlocking the Power of SimCrowds: Building Blocks of Crowd Simulation
In our upcoming series of seven blog posts, we delve into the user experience (UX) design of SimCrowds. We aim to improve and streamline the process of creating and running 3D real-time crowd simulation scenarios.
In the next posts, various videos will guide you through the steps of setting up a crowd simulation scenario.
Within this post, we take a look at the fundamentals of our software: 𝐛𝐮𝐢𝐥𝐝𝐢𝐧𝐠 𝐛𝐥𝐨𝐜𝐤𝐬. Crowd flow and behaviors are shaped by using a collection of modular building blocks that can be positioned or drawn into the virtual environment. With simple mouse dragging or touchscreen gestures, you can place new logic into the scenario. These can be created by simply dragging or drawing the logic-imbued building blocks in the environment. This can be done without the need to manipulate coordinates or vertices, but is still possible if you want precise control.
The scenario primarily employs an 𝐄𝐧𝐭𝐫𝐲 and an 𝐄𝐱𝐢𝐭 block. The Entry block defines the area where pedestrians enter, while the Exit block designates the exit region. Connecting these blocks is as straightforward as dragging a small connection indicator from Entry to Exit. These building blocks define the pedestrian flow, offering interactive control over crowd dynamics, and can be easily positioned, shifted, or removed.
Once the Entry and Exit blocks are connected and the simulation is set to play, a crowd flow emerges, simulating genuine crowd behaviors. Even while the simulation runs, blocks can be added, repositioned, or removed. You can introduce an 𝐎𝐛𝐬𝐭𝐚𝐜𝐥𝐞 block to readily modify the flow; the simulation dynamically adjusts the pedestrians' paths to avoid collisions.
In essence, SimCrowds streamlines traditional pedestrian modeling, empowering users to seamlessly and intuitively craft intricate virtual crowds.
Curious about SimCrowds? Dive in today or visit our website for comprehensive details: https://lnkd.in/eicsAvBe.
For deeper insights, stay tuned to our updates, as we’ll be showing more SimCrowds steps and tutorials.
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