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Introducing TerraCrowds for Unreal Engine

We’re excited to announce TerraCrowds, our high-performance and high-quality crowd simulation plugin for Unreal Engine 5.5. Designed for speed, realism, and scalability, TerraCrowds enables real-time simulation and visualization of massive agent populations in complex environments.

A new level of crowd simulation

  • Scale & performance: Supports 100,000 agents simulated and visualized in real time on consumer-level hardware with a modern GPU.
  • Dynamic environments: Insert, move, or delete obstacles interactively. The navigation mesh and agent paths update instantly.
  • Versatile visualization: From skeletal animation to vertex-based and rotated diamond models, rendering detail adapts seamlessly to camera distance.
  • Complex spaces: Handles vast terrains as well as multi-layered environments like train stations and airports.

Technology that powers it

TerraCrowds is built on a memory-oriented design with a data-oriented API, ensuring unmatched efficiency. With a single, exact navigation mesh that supports multiple agent sizes, agents navigate even the narrowest passages with precision. Each agent follows its own algorithm and behaviors, supporting multiple character profiles for rich, realistic scenarios.

Strategic integration with Blackshark.ai

Our plugin is now connected to the blackshark.ai plugin for Unreal Engine, combining advanced 3D terrain models with large-scale simulation.

“As the leading provider of large-scale 3D mapping solutions and mission-critical environments, Blackshark.ai is proud that our high-precision terrain models support uCrowd’s advanced crowd simulation. By combining our strengths, we ensure that customers have all the key elements they need for their mission or scenario, regardless of the use case.”

Hannes Walter, VP Product - 3D Simulation Environments, Blackshark.ai

Unlocking new possibilities

TerraCrowds opens the door to dynamic, interactive digital twins and synthetic single environments. These are solutions with strong dual-use potential across commercial, industrial, and defense applications. Whether for training, planning, entertainment, or mission-critical scenarios, TerraCrowds delivers the world’s fastest real-time simulator for high-volume, high-fidelity crowd simulation.

Get involved

We invite developers, researchers, and innovators to experiment with TerraCrowds? Sign up for early access here: http://ucrowds.com/integration/unreal

For information about the joint uCrowds plus blackShark.ai plugin for UE, please contact us at info@ucrowds.com.

Together, let’s shape the next generation of crowd simulation and digital twins.

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