Large public events such as Koningsdag bring hundreds of thousands of people together in historic city centres. How can we predict where congestion will occur before the event even starts?
Blog

What happens when geographic intelligence meets human movement simulation? You get a living, breathing model of your city: a digital twin where people, places, and data come together to reveal how the world really works.

You can now watch our full presentation from Epic Fest Orlando 2025, “High-Performance Crowd Simulations with Unreal Engine”, where we unveiled TerraCrowds for Unreal Engine 5.5.

We’re excited to announce TerraCrowds, our high-performance and high-quality crowd simulation plugin for Unreal Engine 5.5. Designed for speed, realism, and scalability, TerraCrowds enables real-time simulation and visualization of massive agent populations in complex environments.

Upcoming talk at NATO MSG-238 Workshop. We will give a talk at the MSG-238 19th Workshop on Commercial Technologies and Games for Use in NATO and Nations, entitled: Simulating millions: scalable pattern-of-life engines for dual-use applications.

After 10 years, SAIL Amsterdam is finally back! Over the next five days, the City of Amsterdam will welcome more than 2 million visitors, hundreds of ships, and a tightly coordinated program of 200+ events, making it Europe’s largest free public event.
